Discussion:
Temple entrance surrounded by translucent walls?
(too old to reply)
Devilon
2008-05-07 13:00:54 UTC
Permalink
Has anyone had this happen before?

I have found no way to enter the Ecumenical Temple with it being completely
surrounded by translucent stone walls. Feel free to spoil me since I've
tried everything I know of and nothhing seems to work.

Things I've tried (my character is an earth elementalist):

Blink
Dig
Lee's Rapid Destruction
Teleport scrolls

Doesn't appear to be enterable which is really holding back my character.
R. Dan Henry
2008-05-07 14:11:06 UTC
Permalink
Post by Devilon
Has anyone had this happen before?
I have found no way to enter the Ecumenical Temple with it being completely
surrounded by translucent stone walls. Feel free to spoil me since I've
tried everything I know of and nothhing seems to work.
Blink
Dig
Lee's Rapid Destruction
Teleport scrolls
Doesn't appear to be enterable which is really holding back my character.
Have you searched for secret doors?
--
R. Dan Henry
***@inreach.com
Skjef
2008-05-07 14:06:42 UTC
Permalink
Have you tried Passwall?
Devilon
2008-05-07 14:24:38 UTC
Permalink
Post by Skjef
Have you tried Passwall?
new things I've attempted:

. search for secret doors
. cast Passwall
. used wand of Disentigration


I think I just to RNG'd out of the temple and there is nothing I can do
about it.

this is a copy/paste of the map area around the entrance

.#####.#####.
.# ##.# ##.
.# #.# #.
.###########.
.####}.}####.
....#.>.#...
#####}.}#####
# ##### #
############# ALL of the #'s are permanent, translucent stone wall
Cuboidz
2008-05-07 14:45:53 UTC
Permalink
Post by Devilon
.#####.#####.
.#  ##.#  ##.
.#   #.#   #.
.###########.
.####}.}####.
....#.>.#...
#####}.}#####
#   #####   #
#############     ALL of the #'s are permanent, translucent stone wall
I've encountered this, once, but I was lucky enough to have found a
ring of control teleport, and that worked.
David Ploog
2008-05-07 14:45:14 UTC
Permalink
Post by Devilon
I have found no way to enter the Ecumenical Temple with it being completely
surrounded by translucent stone walls. Feel free to spoil me since I've
tried everything I know of and nothhing seems to work.
Which version are you playing? In 0.3.4, there must be a secret door
somewhere.

Could you please tell which temple entry you are referring to? (Either
post a small map, or look up the entry in the des files.)

David
Devilon
2008-05-07 15:45:57 UTC
Permalink
It's a version based off the latest SVN (My own little fork, you could say,
built 3 nights ago)

Wierd thing is, I believe it's a combination of things that just came up in
a particularily
nasty combo.

It seems alot like:
NAME: temple_secret_doors_b

However, the secret doors are not working, are translucent permawall and
can't be disengrated in any manner.

I'm holding out I'll find either an alter of my liking or a item with
'control teleport'.
Post by David Ploog
Post by Devilon
I have found no way to enter the Ecumenical Temple with it being completely
surrounded by translucent stone walls. Feel free to spoil me since I've
tried everything I know of and nothhing seems to work.
Which version are you playing? In 0.3.4, there must be a secret door
somewhere.
Could you please tell which temple entry you are referring to? (Either
post a small map, or look up the entry in the des files.)
David
Devilon
2008-05-07 16:29:55 UTC
Permalink
Post by Devilon
Has anyone had this happen before?
I have found no way to enter the Ecumenical Temple with it being
completely surrounded by translucent stone walls. Feel free to spoil me
since I've tried everything I know of and nothhing seems to work.
Blink
Dig
Lee's Rapid Destruction
Teleport scrolls
Doesn't appear to be enterable which is really holding back my character.
Well I never made it into the temple and died later while messing with an
ice statue.

Dungeon Crawl Stone Soup version 0.4-svn (crawl-ref) character file.

24671 Medivh the Conjurer (level 12, -15/49 HPs)
Began as a Deep Elf Earth Elementalist on May 6, 2008.
Killed from afar by an ice statue (27 damage)
... with a bolt of cold
... on Level 10 of the Dungeon on May 7, 2008.
The game lasted 05:07:30 (48179 turns).

Medivh the Conjurer (24671 points)

Race : Deep Elf Res.Fire : . . . See Invis. : .
Class : Earth Elementalist Res.Cold : . . . Warding : +
Worship : No God Life Prot.: + . . Conserve : .
Level : 12 Res.Poison: + Res.Corr. : .
Exp : 34530 Res.Elec. : . Saprovore : . . .
Next Level : 40599
Exp Needed : 6069 Sust.Abil.: . Rnd.Telep. : .
Spls.Left : 8 Res.Mut. : . Ctrl.Telep.: .
Gold : 500 Res.Slow : . Levitation : .
Clarity : . Ctrl.Flight: .
HP : -15/49
MP : 35/41 Weapon :
Str : 7 Armour : +4 animal skin of Mneuhif
Int : 31 Shield : +0 buckler
Dex : 14 Helmet :
AC : 13 Cloak : +2 dwarven cloak
Evasion : 16 Gloves : +1 pair of gloves
Shield : 3 Boots :
Amulet : amulet of warding
Play time : 05:07:30 Ring : ring of magical power
Turns : 48179 Ring : +2 ring of intelligence


You were on level 10 of the Dungeon.
You were encumbered.
You were full.

You visited 3 branches of the dungeon, and saw 18 of its levels.

Inventory:
Hand weapons
a - the +6,+4 dagger of Virtue {freeze, rPois MR EV+5}
(You took it off an orc wizard on level 7 of the Dungeon)
It has been specially enchanted to freeze those struck by it, causing
extra
injury to most foes and up to double damage against particularly
susceptible opponents.
It affects your evasion (+5).
It protects you from poison.
It increases your resistance to enchantments.
It weighs around 2.0 aum.
This ancient artefact cannot be changed by magic or mundane means.
c - the +0,+3 bow "Karugew"
(You found it on level 13 of the Dungeon)
It protects you from cold.
It insulates you from electricity.
It protects you from negative energy.
It lets you levitate.
It makes you much more stealthy.
It weighs around 9.0 aum.
This ancient artefact cannot be changed by magic or mundane means.
j - a +1,+3 dagger of freezing
k - a +1,+1 orcish war axe of flaming
Missiles
i - 23 +0 elven darts of ice
s - 77 +0 stones
X - 27 +0 arrows
Armour
b - the +4 animal skin of Mneuhif (worn) {EV+4 Int+2}
(You found it on level 6 of the Dungeon)
It affects your evasion (+4).
It affects your intelligence (+2).
It weighs around 10.0 aum.
This ancient artefact cannot be changed by magic or mundane means.
d - a +1 pair of gloves (worn)
t - a +2 dwarven cloak (worn)
I - a +0 buckler (worn)
Magical devices
n - a wand of magic darts (9)
o - a wand of draining (1)
v - a wand of polymorph other (9)
x - a wand of slowing (11)
D - a wand of draining (8)
S - a wand of disintegration (8)
V - a wand of cold (6)
Comestibles
r - 4 meat rations
E - 5 cooked hunks of orc meat
K - 3 cooked hunks of war dog meat
W - 2 cooked hunks of grey rat meat
Scrolls
f - 3 scrolls of enchant weapon II
p - 5 scrolls of teleportation
F - a scroll of detect curse
G - 3 scrolls of remove curse
J - a scroll of magic mapping
Q - 2 scrolls of recharging
R - a scroll of enchant weapon I
U - a scroll of summoning
Jewellery
l - an uncursed ring of levitation
A - a ring of magical power (right hand)
H - an amulet of warding (around neck)
N - a +2 ring of intelligence (left hand)
P - an uncursed ring of fire
T - an uncursed amulet of resist mutation
Y - an uncursed amulet of the gourmand
Z - an uncursed amulet of controlled flight
Potions
g - 3 potions of healing
h - a potion of mutation
u - a potion of berserk rage
w - 4 potions of heal wounds
y - 3 potions of restore abilities
B - a potion of might
C - a potion of cure mutation
Books
e - a book of Hinderance
q - a book of Practical Magic
M - a book of Air
Magical staves
z - a staff of enchantment


You had 2 experience left.

Skills:
+ Level 2 Short Blades
- Level 1 Staves
- Level 3 Dodging
- Level 2 Stealth
- Level 1 Traps & Doors
+ Level 10 Spellcasting
+ Level 14 Conjurations
+ Level 2 Translocations
+ Level 9 Transmigration
+ Level 14 Earth Magic
- Level 6 Cooking


You had 8 spell levels left.
You knew the following spells:

Your Spells Type Power Success Level
a - Sandblast Erth/Tmgr ###### Excellent 1
b - Stoneskin Erth/Tmgr #######... Excellent 2
c - Stone Arrow Erth/Conj ###### Excellent 3
d - Blink Tloc N/A Excellent 2
e - Passwall Erth/Tmgr #######... Excellent 3
f - Lee's Rapid Deconstr Erth/Tmgr #######... Excellent 5
g - Detect Curse Divn N/A Very Good 3
h - Dig Erth/Tmgr #######... Excellent 4


Overview of the Dungeon

Branches:
Temple: D:5 Orc : D:7 Elf : Orc:3 Lair : D:13
Hive : D:13

Altars:
Kikubaaqudgha: D:10
Elyvilon: D:13

Shops:
D:4: ( D:8: ?=! D:13: *


Innate Abilities, Weirdness & Mutations

Your mind is acute (Int +2).
Your system is immune to poisons.
You are frail (-10 percent hp).
You are partially covered in knobbly red scales (AC + 2).


Message History

The ice statue is engulfed in freezing vapours!
The ice beast is engulfed in freezing vapours!
You blink.
The ice statue is engulfed in freezing vapours!
The ice statue is engulfed in freezing vapours!
The bolt of cold hits you!
Ouch! That really hurt!

.# #{{ #....##.#
.# #{ #....##.###
.# { #.)..##....
.# {{ #....######
.# {{{# #..).#
.# #{{{ #....#
.# #{{{## #....#
.# #{{{### #....#
.# #{{{{{## #....#
.# #{{{{{## #....#
.# #.@{{{# #....#
.# #8#I..# #....#
.#########..###...)#
......##I#.......)/#
####################


Vanquished Creatures
2 orc high priests (Orc:4)
2 hill giants
An unseen horror (D:12)
An orc sorcerer (Orc:2)
Erolcha (D:12)
A wolf spider (D:11)
2 cyclopes
2 giant brown frogs
A queen bee (D:13)
A komodo dragon (D:11)
4 ugly things (D:13)
6 trolls
A two-headed ogre (D:13)
2 hungry ghosts
3 bumblebees (D:13)
4 hippogriffs
A giant slug (Lair:1)
Edmund (D:7)
22 yaks
3 manticores
A wyvern (D:10)
A mottled dragon (D:13)
A phantom (D:7)
A big kobold (D:13)
9 ogres
12 centaurs
3 yellow wasps
3 gila monsters
2 necrophages
2 ice beasts (D:9)
Sigmund (D:8)
6 war dogs
17 orc warriors
2 wargs
2 giant lizards
17 giant frogs
A brown snake (D:9)
26 killer bees
The ghost of Lothe the Digger, a weakling MDEE (D:3)
5 jellyfish
13 hounds
5 imps
A giant brown frog zombie (D:13)
An ugly thing zombie (D:10)
A yaktaur zombie (D:13)
2 quasits
5 giant beetles
17 orc priests
20 giant ants
11 orc wizards
6 giant goldfish zombies (D:10)
8 scorpions
A troll zombie (D:13)
4 giant iguanas
5 electrical eels
Ijyb (D:4)
A shadow (D:10)
4 jellies
8 gnolls
A giant lizard zombie (D:12)
21 snakes
9 worms
A giant mite (D:5)
6 green rats (Lair:1)
A mummy (D:13)
6 big fish zombies (D:10)
A butterfly (D:13)
2 oozes (D:2)
A giant eyeball (D:11)
A giant ant zombie (D:11)
A hound zombie (D:10)
An ufetubus (Orc:4)
15 grey rats (Lair:1)
18 hobgoblins
10 jackals
148 orcs
A butterfly zombie (D:10)
22 giant bats
A giant centipede zombie (D:11)
9 giant cockroaches
10 giant geckos
5 giant newts
33 goblins
A killer bee larva (D:13)
29 kobolds
4 orc zombies
10 quokkas
19 rats
A rat zombie (D:5)
5 small snakes
A fungus (D:10)
682 creatures vanquished.

Vanquished Creatures (others)
An orc priest (D:12)
An orc wizard (D:12)
A snake (D:12)
A giant mite (D:7)
A giant frog zombie (D:10)
A grey rat (Lair:1)
7 orcs
A rat (Lair:1)
14 creatures vanquished.

Grand Total: 696 creatures vanquished

Notes
Turn | Place | Note
--------------------------------------------------------------
0 | D:1 | Medivh, the Deep Elf Earth Elementalist, began the quest
for the Orb.
0 | D:1 | Reached XP level 1. HP: 8/8 MP: 4/4
1052 | D:2 | Reached XP level 2. HP: 11/13 MP: 3/7
1502 | D:2 | Learned a level 2 spell: Stoneskin
1890 | D:2 | Reached XP level 3. HP: 18/18 MP: 8/9
2093 | D:2 | Learned a level 3 spell: Stone Arrow
2885 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/13
3370 | D:3 | Defeated Lothe's ghost
3575 | D:3 | Reached XP level 5. HP: 27/27 MP: 8/15
5448 | D:4 | Reached XP level 6. HP: 32/32 MP: 15/19
5978 | D:4 | Noticed Ijyb
5983 | D:4 | Defeated Ijyb
7346 | D:4 | Reached XP level 7. HP: 36/36 MP: 7/21
8064 | D:5 | Entered Level 5 of the Dungeon
8721 | D:5 | Learned a level 5 spell: Lee's Rapid Deconstruction
10006 | D:6 | Identified the +4 animal skin of Mneuhif (You found it on
level 6 of the Dungeon)
10248 | D:6 | Reached XP level 8. HP: 40/40 MP: 23/24
11942 | D:7 | Noticed Edmund
11961 | D:7 | Defeated Edmund
12523 | Orc:1 | Entered Level 1 of the Orcish Mines
13878 | D:8 | Noticed Sigmund
13893 | D:8 | Defeated Sigmund
14249 | D:8 | Reached XP level 9. HP: 40/43 MP: 17/26
17095 | D:9 | Reached XP level 10. HP: 44/46 MP: 22/28
17887 | D:9 | Gained mutation: You are partially covered in knobbly red
scales (AC + 2).
17887 | D:9 | Gained mutation: Your system is immune to poisons.
17887 | D:9 | Gained mutation: You are frail (-10 percent hp).
18029 | D:10 | Entered Level 10 of the Dungeon
22276 | D:8 | Gained mutation: Your mind is acute (Int +1).
27861 | Orc:2 | Reached XP level 11. HP: 45/45 MP: 12/30
29865 | Orc:4 | Entered Level 4 of the Orcish Mines
32535 | D:10 | Identified the +6,+4 dagger of Virtue {freeze, rPois MR
EV+5} (You took it off an orc wizard on level 7 of the Dungeon)
34682 | D:11 | Gained mutation: Your mind is acute (Int +2).
37882 | D:12 | Reached XP level 12. HP: 40/49 MP: 12/32
39275 | D:13 | Noticed Erolcha
39283 | D:12 | Defeated Erolcha
39914 | D:13 | Noticed a bumblebee
39919 | D:13 | Defeated a bumblebee
42096 | D:13 | Noticed a queen bee
42096 | D:13 | Noticed a bumblebee
42096 | D:13 | Noticed a bumblebee
42108 | D:13 | Defeated a bumblebee
42118 | D:13 | Defeated a queen bee
42122 | D:13 | Defeated a bumblebee
44084 | Lair:1 | Entered Level 1 of the Lair of Beasts
48179 | D:10 | Killed from afar by an ice statue

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